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Technology pioneers in ‘disability power list’

Champions of digital accessibility feature prominently in the first ever “disability power list”, a round-up of Britain’s 100 most influential people with a disability or impairment selected by recruitment firm Powerful Media in partnership with non-profit disability support group the Shaw Trust.

Top of the list is scientist Stephen Hawking, perhaps the world’s best-known user of synthesised speech communication and winner of a special prize at the 2012 Technology4Good Awards from charity AbilityNet. In second place is Baroness Tanni Grey Thompson, one of Britain’s greatest Paralympians and supporter last year of Go ON Gold, a national campaign to raise awareness about barriers faced by disabled people in accessing computers and the Internet.

Fifth overall came actor, writer, broadcaster and technology early-adopter Stephen Fry, who has been diagnosed with bipolar disorder and has supported many disability technology access projects including the Fix the Web project led by Citizens Online.

Other digital pioneers in the list include entrepreneur and philanthropist Neil Barnfather, founder and director of TalkNav, a supplier of accessible mobile devices to the blind and low vision community; Gary McFarlane, managing director of Assist-Mi, a mobile app that allows people with disabilities to request assistance from service providers such as petrol stations and airports; Amar Latif, founder and director of ‘Traveleyes’, the world’s first commercial air tour operator to specialise in serving blind as well as sighted travellers; and Euan McDonald, founder of disabled access review website euansguide.com.

Also recognised are consultant Geoff Adams-Spink, who covered many technology accessibility stories in his former role as age and disability correspondent for BBC News; Caroline Waters, vice chair of the Equality and Human Rights Commission and former policy director at BT; and Paralympian gold medallist wheelchair sprinter Hannah Cockcroft, keynote speaker at last year’s eAccess 13 conference.

Million Dollar boost for low cost Braille display

An international project to build a low-cost refreshable braille display for computers is reaching fruition, with new plans announced for a technology retailing at less than 20% of current prices.

Refreshable braille devices are formed of plastic “cells”, small grids of holes through which rods rise and fall, triggered by an electric current using a technology known as “piezoelectric”. A line of Braille forms as a computer reads across text.

Product mark-ups are currently high among the few specialist firms who manufacture the cells mainly in the far East, with each cell costing around 100 US Dollars and full displays reaching thousands. However the new project is being supported to the tune of $1m by the Transforming Braille Group (TBG), a global consortium of organisations of and for the blind, led by RNIB in the UK. Other members are American Printing House for the Blind; National Federation of the Blind; and Perkins School for the Blind in the US; The Norwegian Association of the Blind and Partially Sighted; Sightsavers, Mumbai, India; Association Valentin HAüY, France; Blind Foundation in New Zealand; Vision Australia; and The Canadian National Institute for the Blind.

The group has commissioned Orbit Research, an engineering company based in Delaware, US to develop and manufacture a stand-alone 20-cell refreshable braille display which would then retail at $300 (£200) – less than 20% of the current market price.

The display will be designed to work as a plug-in device through USB and Bluetooth connectivity with smartphones and tablets. It is intended primarily to bring e-books to a wider audience, but not to compete with more permanent, high-specification displays used in education and employment.

The investment plan was first hatched more than two years ago by Kevin Carey, chair of RNIB and TBG president, in a bid to bring refreshable braille within the reach of children in developing countries and provide libraries in all countries with a viable alternative to hard copy braille (see “Global investment plan for cheaper braille displays”, EAB issue 144, 23 January 2012).

Many groups in both the developed world and the developing world are currently spending large amounts on printed materials for Braille libraries, Carey told E-Access Bulletin this month. But if they were able to buy displays at £200 each, they could “massively reduce” the costs of bringing literature to braille readers, he said.

Group action to invest in a new solution was needed because of long-term market failure in the sector, Carey said. “My single aim has always been to destroy the floor price of refreshable Braille”, he said. “At the moment, almost all people buy Braille cells from a small number of suppliers at a fixed price, and mostly get their equipment funded by the public sector. The major suppliers have had their own way for the last 40 years, since piezoelectric cells were introduced in the 1970s. The market was just stuck.”

The move could also stimulate innovation by other major suppliers, leading to greater competition and even lower prices, Carey said. “It is immensely exciting for Western libraries but even more exciting for third world kids, who are currently using smartphones – having something read out or spelled word by word is not genuine literacy: it is much better to have kids read symbols than hearing them spoken.”

The group plans to launch the new product in 2016.

Mapping mobility access across Europe

An open source map that plots information on accessibility of public spaces is being enhanced by a European Commission-funded research project.

The CAP4Access project aims to improve the Wheelmap platform, an interactive website that allows users to input mobility information about an area using editable mapping platform OpenStreetMap. Information might cover issues such as how accessible an area is to those with mobility impairments, such as wheelchair users and those with walking aids.

Users visit the Wheelmap website and ‘tag’ areas with category symbols, such as ‘leisure’, ‘shopping’, ‘food’ and ‘accommodation’, before choosing a colour for the symbol to indicate partial, full or no wheelchair accessibility, or ‘unknown’ status.

CAP4Access aims to develop more advanced tools for the collection of accessibility data such as route planning and navigation for users with limited mobility. New accessibility data will be submitted through Wheelmap, as well as other OpenStreetMap platforms such as Mapping For Change, using a smartphone, tablet or desktop computer. Other accessibility information from existing sources, such as public sector open data, will also be added.

Partially funded under the European Commission’s ICT Policy Support Programme, CAP4Access is currently in a three-year test phase and is being piloted in four cities: Vienna, Austria; Elche, Spain; Heidelberg, Germany; and London. UK project partners include University College London.

Karsten Gareis, project manager of CAP4Access, told E-Access Bulletin one longer-term aim is to establish Wheelmap in countries that don’t currently use the platform. Another is to “firmly establish online routing and navigation for people in wheelchairs and other people with limited mobility – make it available in the same way that navigation and routing have become common tools for non-disabled travellers”, Gareis said.

Lack of skills and awareness fuel web inaccessibility, survey finds

Lack of skills or knowledge and lack of awareness of web accessibility are responsible for the great majority of website accessibility problems, according to a US survey of web accessibility practitioners.

Almost four in 10 respondents (36.6%) rated lack of skills and knowledge as the primary reason behind web site accessibility; and only slightly fewer (36.2%) lack of awareness. Other factors cited were Fear that accessibility will hinder the look, feel, or functionality of a website (13.2%); and lack of budget or resources to make it accessible (13.9%).

The research was conducted by WebAIM, a non-profit accessibility research, software and services body based at the Center for Persons with Disabilities at Utah State University. The body surveyed 900 web accessibility practitioners from North and Central America (58%); Europe (28%) and worldwide, working in all sectors.

Most of the web accessibility practitioners responding only work in their roles part-time, the research found. While 51.3% indicate that web accessibility is their official role or a significant part of their job assignment, only 29.3% spend more than 30 hours per week in this area. Meanwhile just under a third of respondents (31%) said accessibility work represents “a small part of my work or assignments”; and nearly one in five (17.7%) carry out accessibility work on their own initiative, or as a volunteer.

Asked which was the main factor behind their organisation’s motivation for implementing accessibility, just under a third (31.4%) said Compliance with guidelines and/or best practices. About one quarter (25.7%) said Moral motivation (it’s the right thing to do); a similar number (25.6%) said Legal, contractual, or structured negotiation requirements; other factors included Fear of a lawsuit or complaint (10.9%).

Within an organisation, management support was cited as the most critical factor to ensuring a successful web accessibility effort (36.7%); followed by Staff that are proficient in accessibility (24.8%); A clearly defined policy and/or guidelines (22.3%); Sufficient budget or time support (13.9%); and Legal mandates and requirements (8.7%).

The survey also found that people working in the web accessibility field are generally older, better paid, and better educated than their peers in the wider field of web development, and that the accessibility field has a larger proportion of women and people with disabilities than other technology fields.

However, a significant pay disparity exists for people with disabilities, who earn an average of at least $12,400 less than those without disabilities despite having very similar education level and years of experience, it found.

Accessible book body to focus on developing countries

An initiative to increase production and dissemination of accessible format books for blind and print-impaired readers in developing countries has been launched by a group of international bodies.

Members of the new Accessible Books Consortium (ABC) include the World Intellectual Property Organisation (WIPO); the World Blind Union (WBU); the DAISY talking book format; the International Publishers Association; and the International Authors Forum. It is intended as a stop-gap measure pending implementation of a WIPO treaty on access to printed works for blind and print-impaired people, signed in July last year.

The ‘Marrakech Treaty’ will eventually allow exceptions to international copyright laws permitting sharing of accessible printed materials, but must first be ratified by 20 countries, a process still being completed.

Maryanne Diamond, chair of the WBU’s ‘Right to Read’ campaign, told E-Access Bulletin the consortium will be testing some elements that need to be in place for implementation of the treaty.

“[It] provides the opportunity to trial different ways to get books in the hands of persons who are blind,” Diamond said. “It will undertake capacity building of: publishers to publish accessible [books] and organisations in developing countries to produce and distribute accessible books,” she said.

Further work will focus on will focus on boosting demand for accessible books among groups of blind and print-impaired people in developing countries, including work already underway in Bangladesh.

Other areas of work for the ABC include talking with publishers and (printed materials) rights holders, and urging them to publish their texts in accessible formats. Once the Marrakech Treaty is fully ratified, the body’s work will scale back, Diamond said.

A detailed report on the Marrakech Treaty and its background can be found in a previous issue of E-Access Bulletin.

Equality analysis vital for council websites, conference hears

Local authorities planning to redesign their websites or make any major changes to them must carry out equality analysis from day one of the project, delegates heard at this month’s ‘Building Perfect Council Websites’ conference in Birmingham.

And suppliers or contractors designing a council’s website or taking on responsibility for uploading web content to the site must be instructed to do so to the same standard local authority staff would be expected to perform, Clive Lever, diversity and equality officer at Kent County Council, told a conference discussion group.

“Make them aware of our Public Sector Equality Duty [introduced by the Equality Act 2010]”, Lever said. “When commissioning others to work on your websites, do not settle for promises of accessibility – get evidence of how they will do it or have done in the past.”

When offering website users content in accessible alternative formats, use content that is appropriate for your target audience, he said. “So ’Keeping safe’ advice specifically for people with learning difficulties needs ‘Easyread’ versions as a matter of course. But minutes of cabinet meetings may not, so you would only provide them in Easyread if asked to do so. This approach means that you may only need to show clearly how people can get alternative formats if they need them. Do this in the files and on the pages which hold them.”

When running usability tests on a website, it is vital to bring in a wide cross-section of members of the public including disabled people; people of all ages; people with low literacy skills; and both experienced computer users and novices, Lever said.

“Remember that a person who cannot reach the information they need may think they are failing. In reality they are being failed by the website. Make sure at the start of the session that testers are clear that we are not testing them. They are testing us.”

While he said it was understandable that local authorities are currently looking to save as much money as possible, he said they should still offer a small payment to members of the public who are asked to test the website. “Travelling to our sites to do test tasks costs them time and money, and the experience of carrying out the user tests may be frustrating and stressful to them.”

Another key accessibility practice is to always use everyday language and terms online, he said.

“Remember that people rarely come to our site to have a look around and find out what we do. They come because there is something specific they want to do. So, our search box could say: ‘What do you want to do?’ instead of ‘Search’”.

The conference was co-hosted by E-Access Bulletin publisher Headstar with the local public sector IT management body Socitm.

Apple urged to act on app accessibility

The US National Federation of the Blind has called on technology giant Apple to include accessibility to non-visual users as part of its process of approving apps for supply through its App Store, or when they are updated.

The call came in a resolution passed at the federation’s annual convention held this month in Orlando, Florida.

This acknowledged that Apple has made major steps towards making its own products accessible, including integration in many of them of the screenreader programme VoiceOver. It also noted that VoiceOver can allow non-visual access to mobile apps, and praised Apple for releasing and promoting tools and guidance to make it easy for app developers to incorporate accessibility features for VoiceOver users.

However, the resolution said: “despite Apple’s efforts to encourage accessibility, too many applications are still not accessible to VoiceOver users because buttons are not properly labeled, images of text cannot be interpreted, and other display elements cannot even be detected by VoiceOver.”

Noting that Apple “is not reluctant to place requirements and prohibitions on application developers, but has not seen fit to require that applications be accessible to VoiceOver users”, it said accessibility “should be as important as any other requirement imposed on application developers.” It thus called on Apple to “create and enforce policies, standards, and procedures to ensure the accessibility of all apps… and to ensure that accessibility is not lost when an app is updated.”

In all, some 19 out of 22 resolutions passed at the Orlando convention relate to digital technology.

These include a resolution urging the Obama administration to act more quickly on its own pledge to introduce new regulations enforcing the accessibility of all US public sector websites, first proposed in 2010 but recently delayed until March 2015.

Others included resolutions urging better accessibility for Microsoft SharePoint collaboration software; apps and websites collecting data and interacting with devices to build the “internet of things”; tools and technologies helping people manage diabetes; enterprise software; electronic health records; educational tools used by science students in the laboratory; cloud storage services such as Dropbox, Box, SugarSync and Google Drive; home security systems; digital books; anti-virus software; apps made by airline companies to book and track flights; online ballot-marking systems; remote computer access tools.

All this year’s NFB resolutions can be read in Word ’97 format on the federation’s website.

Accessible gaming guidelines win US award

A set of international guidelines to make computer games more accessible to gamers with disabilities has won an award from the US-based Federal Communications Commission (FCC).

The Game Accessibility Guidelines won the intellectual and developmental disabilities category of the annual FCC Chairman’s Awards for Advancements in Accessibility.

Launched in 2012, the guidelines were created by an international group of game developers, accessibility specialists and academics and cover six categories of impairment: general, motor, cognitive, vision, hearing and speech, and are divided into three levels of complexity: basic, intermediate and advanced.

Examples of guidelines at different levels of complexity include basic: to provide details of accessibility features on game packaging or website; intermediate: to allow difficulty level to be altered during gameplay; and advanced: to allow settings to be saved to different profiles, at either game or platform level.

Ian Hamilton, an independent user experience designer and consultant from the UK who contributed to the guidelines’ development, told E-Access Bulletin: “Having a US government body make such a public statement about the importance of accessible recreation is a great milestone.

“It is recognition that other people are actually listening and paying attention, and they do value the work that various groups of advocates for game accessibility are doing to advance the field.”

Since launching in 2012, the guidelines have been constantly developed and updated as a “living document” following feedback from gamers and developers. There is a continual open call to contact the authors, to keep the guidelines as inclusive as possible.

Hamilton said he hopes the FCC award will help bring to prominence what remains a niche area in the field of digital accessibility.

“We’ve seen some pretty rapid development in the past couple of years, but the industry is still way, way behind others”, he said. “Despite the progress that is being made, by far the biggest barrier to accessibility in gaming is just a simple lack of awareness amongst developers. So anything at all that results in more conversation about it is always a fantastic thing.”

In an article on the guidelines written in a previous issue of E-Access Bulletin, Hamilton wrote that research commissioned in 2008 by US video game developer PopCap found a higher proportion of people with disabilities among gamers than in the general population.

“Games can be a huge contributor to quality of life for people who have limited recreation options, but they also enable access to culture and socialising, and can have therapeutic benefits”, the article found. “In multiplayer games and virtual worlds, everyone is able to participate on a level playing field, with players’ first impressions of someone being based on how they play the game and what they say, not on any disability they may have.”

Customisable digital tube train map wins design award

A customisable version of the London Underground map for people with impaired vision has won best transport app in this month’s UK Mobile and App Design Awards, hosted by design100.

“Colourblind tube map” was created by digital agency 232 Studios – which also won best small studio – working with accessibility specialist Ian Hamilton, also known for his work on accessible video game guidelines (see previous story, this issue).

The app is based on the official tube map – “it took some tough licensing negotiations to allow that”, Hamilton says – and offers combinations of colours and patterns which are easier to read by users with different forms of colourblindness.

Other versions are designed to cater for other vision impairments such as cataracts, loss of contrast sensitivity and myopia, with features including increased contrast; reduced glare; large detailed high-zoom maps; customisable text size; and simple interfaces with no fiddly gestures

The app previously won a Judges’ Award in last December’s Transport for London (TfL) accessible app awards, with the prize money from this helping ensure it could be made available to both Apple and Android users free of charge, Hamilton told E-Access Bulletin.

“The iconic London underground map is relied on by millions of travellers every day, but its white background, small text and low contrast differences in colour can cause problems for people with many different types of impaired vision”, the app’s developers say.

“There is a black and white pattern-based map available, but only as a PDF… [but this] is actually left over from the time before colour printing became cheaply available, it isn’t actually designed for colour-blindness, so the first enhancement was to produce something that was actually tailored to that audience, that combined colour with pattern to create something ideally suited to people who see in a restricted palette.

“Additionally, due to our past experience working on video magnifier software, another use soon became apparent. A pattern based map is free from being constrained by colour choice, meaning those colours can be altered to suit the preferences of people with a wide range of different vision impairments.”

The approach taken to develop the app is an example of the benefits digital technology can bring to all kinds of impairments, the developers say. “The tube map in the station is a physical object that has to compromise to work for as many people as possible, but digital products do not have the same constraints. Interfaces can be customised, the best solution tailored to each individual’s need.”

The same basic principles are also applicable to all map design, they say, and there has been interest in the project from across the cartography community. “Using symbols and pattern as well as colour, or providing high detail imagery that can in turn support a high level of zoom; these are things that are applicable to all maps.”

Other winners of December’s TfL accessible app competition included London’s Nearest Bus, which helps people find what bus stop they are at and when the next bus will arrive; Station Master, which offers detailed train and station access information for tube and overground lines; and Tube Tracker, an app that uses text-to-speech and high colour contrast to ease access to live journey information.

EU elections ‘inaccessible for many disabled citizens’

“Inaccessible and cumbersome administrative processes” including inaccessible websites are preventing people with disabilities in Europe from voting in elections, according to a new report by the European Union Agency for Fundamental Rights (FRA), an EU advisory research body.

The report, published this month, examined how well the political rights of persons with disabilities are being upheld across Europe, and found significant barriers exist to the exercise of these rights. “Gaps between the promise of law and policy and their actual implementation – for example in the form of inaccessible polling stations or websites – persist”, it says.

Information on elections remains largely inaccessible to persons with disabilities, the report says, and official voting information websites in most EU member states do not appear to meet the minimum accepted standard for website accessibility, the international Web Content Accessibility Guidelines (WCAG) 2.0.

In a move linked to publication of the FRA report, the European Disability Forum (EDF) urged EU member states to remove restrictions that were preventing persons with disabilities from voting in the run-up to the recent European Parliament elections.

The forum, an independent international campaign group, also called on those European citizens with disabilities that were able to vote to do so, and exert their influence. The group published its own policy manifesto, “The key priorities of the disability movement”, aimed at political parties across Europe. These include making goods and services accessible for all, through implementing the proposed EU directive on the accessibility of public websites.

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